C++ Basic Programming – TA Team Initiative

Welcome to the C++ Basic Programming Course Repository — a comprehensive, community-driven learning resource.

This project is more than a collection of materials — it’s a living documentation of how our teaching team collaborates, mentors, and builds a hands-on learning experience for students.


Purpose and Vision

Our mission is to ensure that every student not only understands C++ concepts but can also apply them confidently through coding, problem-solving, and projects.

We believe that learning to code should be an active, guided process — not a passive one.
To achieve that, we combine theory from lectures with practice, mentorship, and structured documentation.


What This Repository Contains

SectionDescription
/overview/Conceptual overviews for each lecture week — theory summaries, examples, and key takeaways.
/workshops/Hands-on guided activities for each topic, designed to help students learn by doing.
/assignments/Weekly assignments that reinforce lecture material and build problem-solving skills.

All sections are written in Markdown, making them easy to read, modify, and publish (e.g., on GitHub Pages or Quartz).


Our Teaching Model

Our approach combines theoretical coverage, active practice, and close mentorship:

  1. Weekly Lectures

    • Delivered by the professor.
    • Introduce core programming concepts in C++.
  2. Workshops

    • Designed and run by TAs.
    • Translate concepts into hands-on coding experiences.
    • Encourage collaboration and experimentation.
  3. Assignments

    • Weekly exercises that challenge students to apply what they’ve learned.
    • Reviewed and discussed with mentors.
  4. Mentorship

    • Each TA mentors a small group of students.
    • Provides personalized support, code reviews, and guidance.
    • Builds a feedback loop between students, TAs, and the professor.

Why We Document This

We’re documenting everything we do for three major reasons:

  1. Comprehensiveness for Learners
    Provide a high-quality, public resource for current students and self-learners outside the university.

  2. Pedagogical Transparency
    Allow educators and future TA teams to see and improve upon our structure, methods, and materials.

  3. Continuity and Growth
    Leave behind a foundation that future teaching teams or other institutions can build upon, adapt, and evolve.


Course Topics Overview

WeekTopicDescriptionOverviewWorkshopAssignment
1Algorithmic Thinking & Problem-SolvingDevelop foundational skills in algorithm design: representing problems with flowcharts and pseudocode, and reasoning about step-by-step solutions.Overview-Assignment
2Introduction to C++ & Basic Programming Constructs & Data TypesGet started with C++: setting up the IDE, basic syntax, compiling and linking, and simple programs. Understand fundamental data types, expressions and operationsOverviewWorkshopAssignment
3Control StructuresMove into control flow with logical operators, if/else, switch, loops, iteration and avoiding infinite loops.OverviewWorkshopAssignment
4Functions & Modular DesignLearn how to design and call functions in C++, including void vs return-type, parameter passing, overloading, and thinking in modular pieces.OverviewWorkshopAssignment
5Arrays, Strings & Multidimensional DataExplore static arrays, C++ strings and multidimensional data structures. Incorporate memory-thinking in simple data manipulations.OverviewWorkshopAssignment
6Advanced Functions & RecursionDeepen function usage with recursion, higher-level thinking about how functions call themselves, and problem-solving patterns that leverage recursion.OverviewWorkshopAssignment
7Pointers & Dynamic MemoryDive into pointers, dynamic memory allocation/deallocation (e.g., new, delete), pointer arithmetic, and how memory model impacts correct usage of arrays/strings.Overview-Assignment
8File I/O, Structs & A Very Brief Introduction to Object-Oriented ConceptsWork with file input/output streams, define and use structs, and get a first glance at OOP mindsetOverviewWorkshop
9Mini ProjectIntegrate the learned topics into a hands-on project: design, implement, test a moderately sized application showcasing applied algorithms, data structures and modular code.Overview--
10Project 101An introduction to terminal games: designing game loops, FPS and how to implement it in code, header files and some tips on clean codeOverview-
11Final Project & Wrap-upLaunch the final project with full guidelines: design documentation, coding standards, testing, and presentation. Wrap up with reflections and next steps in C++ or software development.Overview--

Long-Term Goals

  • Create a sustainable, evolving educational model that balances theory and practice.
  • Encourage open-source education — anyone can learn from or contribute to our materials.
  • Serve as a baseline for future educators in teaching programming effectively.

The Team

Contributing

We welcome contributions — whether you’re a TA, a student, or an educator from another institution.

If you’d like to:

  • Improve explanations or examples
  • Add new workshop exercises
  • Suggest assignment ideas
  • Translate materials

Please open a pull request or contact us.


Tech Stack

If this repository includes interactive code or materials, consider mentioning:

  • Markdown for documentation
  • C++ for code examples
  • GitHub Pages / Quartz for deploying the website
  • VS Code for coding environment

License

All materials are shared under the Creative Commons Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) license.
You’re free to learn, adapt, and build upon our content — just credit the authors and share alike.


C++ SBU CS BP TA Team, 2026